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Missing buildings. Will need to design. - Printable Version

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Missing buildings. Will need to design. - Kastuk - 02-09-2020

Colonial
To fit up to Inferno planets this basic buildings need:
 Framework&Armor 11 % (1.124)
 Life support 4 m3 per workplace

Small solar plant 
For fast building of first power station on the moon.


Pharmaceutical Lab
Cause import of remedies from mainland is so small for unhealthy time.
Also to get DNA samplers for cloning animals on moon farms.

More to add. . .



Habitable

Smaller factories:

For first towns with small population.

Meat processing plant,
Machine shop, 

Lumber Mill,
Textile Mill, 
Clothing factory, 
Armorer, 
Rocket motors factory, 
Computer factory.

Well with wide site coverage.


RE: Missing buildings. Will need to design. - Deantwo - 02-09-2020

(02-09-2020, 10:34 AM)Kastuk Wrote: Habitable

Smaller factories:
For first towns with small population.

Meat processing plant,
Machine shop,
Lumber Mill,
Textile Mill,
Clothing factory,
Armorer,
Rocket motors factory,
Computer factory.

Well with wide site coverage.

Most of those are covered with just "Factory by Haxus" and "Electronics Factory by Haxus".
But yes we need some mines and wells with larger site coverage.

Or is it because you have "show only intended purpose" enabled?


RE: Missing buildings. Will need to design. - Kastuk - 02-09-2020

Yep, may be missed an option. Then no need to mess with it.